
what resources I've already looked at - if you like, but I'm fairly certain that I've looked at every possible resource out there. One last thought: is there a silent push technique whereby they may be pushing a notification to the app at the time of the event and checking to see if it is time for the alarm tone to play? Shot in the dark there.Īny insight into the matter would help a ton! I'm pulling my hair out! I can edit this post and add more information - i.e. Could it be that the permissions are there, so even though the app isn't allowed to access the location information, the iOS still allows it to be active in the background? So, to wrap up, IMHO, this feature can't come from any Background Audio permissions since the app isn't actively playing audio when it enters the background (unless its silence and they simply got lucky and slipped through the submission process) it may come from continually refreshing the app in the background for location/weather services (and then via a simple timer counting down to the alarm fire time) but the feature still works when background refresh and location services are disabled for the alarm. For a fixed price paid app with no IAPs, that doesn't seem like a great business model.
ITUNES ALARM SOUNDS FREE
This isn't necessarily complete fluff - I can see some value in that for an alarm app - but is it possible that they're querying some weather API at short enough intervals to keep the app awake in the background until the alarm time? If they are, what would that look like? Furthermore, weather APIs are free to use up to a certain number of queries, but they have a lot of downloads and I assume a lot of queries. It does have a feature that seems a little out of place - the app displays weather information. However, even with all of these turned off in settings, the alarm still works and plays an iTunes song! I have to assume as well that Alarmy isn't playing silence until the alarm time since it wouldn't have gotten through Apple's submission process (or could they just have missed this, and the playing field is now totally uneven). I don't know of any way to investigate what Alarmy is doing while waiting for an alarm time, but I can see that it does have location services enabled, cellular data enabled, and background refresh enabled. It can bypass the ring/silent switch, increase volume to max, and play a preselected song from a local iTunes library when it is seemingly (or should be) in a background state. Unlike most other alarm clocks in the app store, it is able to play an iTunes song as an alarm sound without being in the foreground at all. See also Change iPhone sounds and vibrations. You might not see this option if you already downloaded all the tones that you purchased or if you haven’t purchased any tones. Below Sounds and Vibration Patterns, tap any sound.


The app in question is "Alarmy" - formerly "Sleep if you can." It's an alarm clock. Go to Settings > Sounds & Haptics (on supported models) or Sounds (on other iPhone models). I'm looking into the issue because I'd like to add this functionality (like many others I've seen) to an app I'm building. Songs from the Apple Music catalog cannot be burned to a CD.I've been pouring over all documentation regarding background states and permissions for playing audio in iOS and I can't figure out how a particular app is able to seemingly wake itself at a specific time in the future and play non-bundled sounds. With the help of tuned programs enhanced by different stages of aural entrainment and custom melodies, you will get the help you need in order to sleep faster and wake up refreshed. iTunes-compatible CD or DVD recorder to create audio CDs, MP3 CDs, or backup CDs or DVDs. Alarm Clock Sleep Sound is a progressive wake up and sleep-aid clock specially designed to give you a sweeter and better sleep experience.Internet connection to use Apple Music, the iTunes Store, and iTunes Extras.Screen resolution of 1024x768 or greater 1280x800 or greater is required to play an iTunes LP or iTunes Extras.

ITUNES ALARM SOUNDS 1080P
ITUNES ALARM SOUNDS 720P
To play 720p HD video, an iTunes LP, or iTunes Extras, a 2.0GHz Intel Core 2 Duo or faster processor, 1GB of RAM, and an Intel GMA X3000, ATI Radeon X1300, or NVIDIA GeForce 6150 or better is required.To play standard-definition video from the iTunes Store, an Intel Pentium D or faster processor, 512MB of RAM, and a DirectX 9.0–compatible video card is required.
ITUNES ALARM SOUNDS PC
PC with a 1GHz Intel or AMD processor with support for SSE2 and 512MB of RAM.
